Guild of Dungeoneering is a unique underground adventure game. In the game, players need to build their own equipment, organs, traps and monsters in the dungeon to fight their own heroes and train them to successfully pass through the dungeons you design. That is to say, the dungeon you designed is not too difficult, so that the hero can not pass the customs; nor can it be too simple, resulting in insufficient hero training. So strictly speaking, this is a partial strategy element with more RPG elements.
The player's dungeon guild begins with a small scale, and as the game progresses, it can build meritorious walls, cemeteries, blacksmiths, and more. Store gold coins to buy new characters, each role occupies a room. At the beginning of the game, there will be a beginner for use. After the initial character and the purchased character die, they will generate a new adventurer with the same attribute skills, random appearance and random name. The name of the adventurer can be modified freely.